WHATTHEHECKISTHISANDWHYDON'TIHAVEONE!? |
¡Un forastero! |
Fortunately, this was only the light shower before the rainbow, the clouds piddling upon us as the sun breaks through (bias, where?). Yes, games such as 'Pokemon Colosseum' and 'Legend of Zelda: Wind Waker' were already announced and awaiting release. These God-sent gems manifesting themselves to mankind revealed yet another truth to me. The GameCube was damn good with single player games. I will admit that I have barely touched the surface of single player games for the GameCube, having not even played Luigi's Mansion, Eternal Darkness, Killer7 or the Metroid Prime trilogy (mostly due to the fact these games have completely eluded me, I have recently purchased the first Metroid Prime game and am slowly working through it) but this slight drawback only actually means that I've got many more great experiences to venture through GameCube pad in hand. I feel I should also make a quick disclaimer for 'Pokemon Colosseum' seeing as I brought it up and wish to swiftly move on. While many will maintain the stance that Colosseum was a colossal failure, I disagree. Note that the majority of the group are People Incapable of (Literally) Living with Official Changes, made by Knowledgeable personS, toward the Pokemon series. I'm being serous! Basically, these people stubbornly uphold statements such as "Charizard iz da best pohwkaymans EvUr" and "By golly, the vast conglomeration of epitomized monstrosities is wholly superfluous! The good chaps ought not have permitted supplementary addition beyond one-hundred-and-fifty-one!". (By the way, Garchomp is the Pokemon that totally breaks the game; Charizard wouldn't even get a chance to bend over and raise his tail before Garchomp is done with him and all his close relatives.)
For those who don't know, Garchomp is actually a Ground-type...that can fly? |
But I digress, I'm spouting off topics that could feature in future articles. The GameCube thundered ahead, releasing monumental games which ranked high scores and massive internet popularity. I honestly believe that although the single-player is what I am forced to use today, I feel I must return to speaking of the fond memories of hours spent playing with 3 friends to justify the GameCube's high ranked position. I make no mistake stating that hundreds of hours were easily spent on titles such as MarioKart: Double Dash, Super Smash Bros. Melee, Legend of Zelda: Four Sword Adventures. But on the following game alone, I know an almost equal amount of hours were poured into. Final Fantasy Crystal Chronicles. And we never actually completed the game either. Despite the equivalent of weeks put into mastering the game, we only ever attained minor game-play victories, the mastermind of story and plot completely evading us. Yet we never noticed, we would still play at every opportunity, pulling out the Gameboy Advances and hooking them up to the GameCube with as much enthusiasm and fervor as we had initially. This could only have been possible on the GameCube. People despise and bemoan this whole "GBAtoPlay" feature, yet there is no way we could have had the same experience without it. Split screens would have drastically changed the game and if one person wished to alter their inventory, why should they have had to stop the action?. Again, this was only possible on the GameCube. Nintendo was the only company who had it's hand dipped into the hand-held system at the time, the PSP still a distant two years off, and even then with no PS2 linkage. The Playstation2 and the Xbox desperately attempted to develop online capabilities which were only realized in fullness for this console generation, whilst the GameCube focused on the task at hand. Bringing the maximum amount of fun to a roster of up to four players. Sure, it's probably turned out better from a business perspective, but we've all seen how endeared (not endearing, however) Nintendo fans are. I know how much fun my childhood was, I recognize how blessed I am to have had those 3 friends who would always sit and play the same games day in and day out. I believe I've made my point as best as I can. I'll admit that perhaps it is only from my perspective and background that the GameCube could possibly be the best, but make no mistake: I will defend it's position. It's not like I'm saying the Playstation2 or Xbox aren't any good, it's just they couldn't compare. Yes, we all played games such as Halo and Timesplitters together, yet both experiences were best enjoyed with only 2 people at a time. Split-screening is a bit too much when it's split more than once, no matter how big the Television is.
Nintendo's solution to Split Screening |
Pictureography
I don't own any of the above pictures. I found them all on these following respective websites
(in no particular order)